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Introduction: Edit

The table's below describe the prefix and suffix bonuses for weapons and armor looted or crafted.  

In the case of bows and crossbows, the accuracy prefix gives a bonus to Archery instead of Tactics. 

Characters with GM Item ID are now able to identify all items within a container.

Weapons: Edit

Prefix Tactics/Archery

  • Accurate +5
  • Surpassingly +10
  • Eminently +15
  • Exceedingly +20
  • Supremely +25

Prefix Durability  

  • Durable +10  
  • Substantial +20  
  • Massive +30  
  • Fortified +40  
  • Indestructible +50

Bonus Suffix Damage Bonus

  • Ruin +1
  • Might +3
  • Force +5
  • Power +7
  • Vanquishing +9

Armor: Edit

Prefix Durability  

  • Durable +5  
  • Substantial +10  
  • Massive +15  
  • Fortified +20  
  • Indestructible +25

Bonus Suffix AR Bonus

  • Defense +5
  • Guarding +10
  • Hardening +15
  • Fortification +20
  • Invulnerability +25

Magic Weapons: Edit

Bows and Crossbows cannot have a "hit spell" effect. Magic effects cannot currently be created via crafting.

Bonus Suffix Effect
Blast Mind Blast
Flame Fireball
Magesbane Mana Drain
Thunder Lightning

If a magic property has "mass" in front of it (i.e. Massthunder, Massblast, etc.) it means that effect will be an AOE (Area of Effect).

Summary: Edit

All of these effects can stack. For example, it is possible to loot:

A Indestructible, Supremely Accurate, Vanquishing Katana of Massflame.